Recent comments on posts in the blog:
Actually it should be possible to make a unified version using only *GetProcAddress, and possibly dlopen()ing WGL or EGL at run time.
SDL2 loads OpenGL using these techniques :
- http://hg.libsdl.org/SDL/file/601b0e251822/src/render/opengles2/SDL_render_gles2.c#l183
- http://hg.libsdl.org/SDL/file/601b0e251822/src/video/x11/SDL_x11opengles.c
Currently debating over which approach is best (multiple statically linked versions or a unified version with dynamic loading)
http://sourceforge.net/mailarchive/message.php?msg_id=29169954
I've been asked where my porting work is.
You can track it at:
http://gitorious.org/freeglut/android

Not sure I got your remark? Of course I couldn't cover more than one of these events personally :P
There was a rather long discussion about the topic of having no MTA on Fedora by default : https://fedoraproject.org/wiki/Features/NoMTA
And the outcome was that cronie ( a cron daemon ) can be used without a mta. So maybe switching to this would help you ?
I am copying the MinGW file for a project of mine, thanks.
BTW, in the cmake invocation did you put the CMAKE_INSTALL_PREFIX on the root filesystem on purpose or did you mean to put the slash at the end of the path?
Thanks... have I said that already?
Antonio http://ao2.it